lukabg3d, yipster, cats4me, and others, you guys are the pros and I'm the student. 
Yeah, multiple lights, texture and the randomness of particulates in the air, little imperfections, high dynamic dange of tones make a quite the difference there. Awesome pics.
On those last three shots on post #89, it made me do a double-take squinting at my 50" HD monitor to see if I could make out any obviouse "computer uber-perfection fakiness", and if it were'nt for a small section of polygonic curving edge in the middle pic I would have needed a triple-take! Do you means to say the scene is rendered at 50 fps? That's ungodly fast for that fine a rendering!

Or did I misread that last part?
Thanks for sharing,
BobG
Yeah, multiple lights, texture and the randomness of particulates in the air, little imperfections, high dynamic dange of tones make a quite the difference there. Awesome pics.
On those last three shots on post #89, it made me do a double-take squinting at my 50" HD monitor to see if I could make out any obviouse "computer uber-perfection fakiness", and if it were'nt for a small section of polygonic curving edge in the middle pic I would have needed a triple-take! Do you means to say the scene is rendered at 50 fps? That's ungodly fast for that fine a rendering!
Or did I misread that last part?
Thanks for sharing,
BobG
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