use of POLYCAD naval design software

Seem I have the same result even into mm setup, I changed the hull and joined the surface to the transom but that seem the same hydrostatic result of yours file

View attachment 157390

Below the same file with units in meters
View attachment 157396
Even with this calculations in kg and metres, the values are wrong.
Check this hydrostatic calculation from the file which you sent me with (unit in m), only thing is I have enabled WPA(m2)=water plane area.
error in polycad.PNG

at T=0.15m, WPA=2.28m2 and Tonnes per Centimeter Immersion (TPC) = (water density of sea water in tonne * WPA in m2) /100 (in tonne/cm)
so TPC should be = 1.025 tonne/m3 * 2.28 m2 = 2.34 tonne/m since it is not divided by 100.
TPC value is correct but unit should have been tonne/m or it should be 2340kg/m.

so if boat is added with mass of 2340 kg, it will sink deeper in water by 1m.
for 0.025m increment in draught (as shown in calculation table), it will sink by 2340*0.025=58.5kg

At 0.15m draught, disp(kg)=223.876kg
At 0.175 draught, disp(kg)=223.876+58.5=282.376 which is apprx to 283.315kg as shown in calc table.
 
But I think you use a wrong draughts input of values.
this is the correct input for draughts that I usually input in the filed for this variable
every value is separated by ";" and the "," is for decimals without "()"

That is the way, and the values are progressive.
0,15; 0,25; 0,3
or in your case with dot as separator for decimal.
0.15; 0.25; 0.3
Try this type of input
 
got it. (0.15, 0.3, 0.025) working as well. (starting draught, end draught, increment draught)
 
I just mentioned that TPC value being calculated in polycad is wrong.
 
Yeah mailed marcus regarding it. hope it helps in its development. Thanks a lot bro. I learnt a lot from you. Was not knowing about units changing at all.
 
The tutorial video copying polylines from old drawings is helpful. New to Polycad though I still have not managed to figure out the next stage; i.e. once you've created stations, sheer, stem etc as lines- how to then to develop surfaces on these polylines in order to built up the hull for fairing. Any pointers would be most helpful
 
Hi Kiteg, you can either 1) loft through the station lines you have if you have enough (bow, midsection and transom at least) then modify from there, or 2) Turn all your curves into X topology curves then do an X topology lofting from them. Be aware that the lofting creates a network of interpolated curves based on your input curves, and not a surface as such. You can also create an X topology surface although this is usually a bit later in the process.
 
Very grateful for your reply Andy, I have now managed to create an X topology surface by trial and error though fairing it is proving tricky. My task then will be to work out how to obtain y/z cordinates at a given x, i.e. define a vertical slice through my surface to create mid-station bulkheads. I'm actually trying to build a model of a yacht I built years ago - lofted then with splines and ducks - when the IBM Personal Computer was still someone's dream!!!
 
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