I intend to build 30ft catamaran hulls using a Cylinder Mold / KSS method. After building the hull shell halves on the mold, the keel line is stitch and glued and the hull shell is bent/tortured into a compound shape. I am aware Kelsall used darts or cut fingers along the keel and didn't lay the inner skin on the core below the waterline to help get a 3-D rocker shape. I would like to have a fairly good idea of how much I can bend my hull skins before they buckle or give me a wavy, unfair shape if I don't cut fingers in it... or where to and spacing of fingers/darts.. solid glass skins here btw.
I want to build a 1/4 scale hull with a shell that has 'scaled' mechanical properties. The knee jerk method would be to scale the hull by a 1/4 in all directions including skin thickness... eg. a 0.2" thick solid laminate becomes 0.05" thick for the model. BUT bending stress (MC/I) has the pesky 4th power on inertia. So the bending stress will not scale by 1/4 if the skin is 1/4 thick on the model. The modeled stress will actually be significantly greater (16 times?). Tensile stress, divided by area, has the same issue to a lessor degree. If force is scaled by 1/4, it would over-stress the model by 4 times as area reduces by a factor of 16 not 4.
SO, How do you scale down a model to achieve similar mechanical properties to evaluate how the full scale hull will react to bending and tensile loads such as those applied when 'tortured' into a 3-D shape? Any advice is appreciated.
Thank You!
Zach
I want to build a 1/4 scale hull with a shell that has 'scaled' mechanical properties. The knee jerk method would be to scale the hull by a 1/4 in all directions including skin thickness... eg. a 0.2" thick solid laminate becomes 0.05" thick for the model. BUT bending stress (MC/I) has the pesky 4th power on inertia. So the bending stress will not scale by 1/4 if the skin is 1/4 thick on the model. The modeled stress will actually be significantly greater (16 times?). Tensile stress, divided by area, has the same issue to a lessor degree. If force is scaled by 1/4, it would over-stress the model by 4 times as area reduces by a factor of 16 not 4.
SO, How do you scale down a model to achieve similar mechanical properties to evaluate how the full scale hull will react to bending and tensile loads such as those applied when 'tortured' into a 3-D shape? Any advice is appreciated.
Thank You!
Zach