PdStrip on windows XP

Discussion in 'Software' started by PdStripGui, Jul 6, 2011.

  1. PdStripGui
    Joined: Jul 2011
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    PdStripGui Junior Member

    Hello!

    I want to work with Pdstrip on Windows XP.
    But I have understood, I have to compile the file PdStripGui.f95 into PdStripGui.exe with "gfortran PdStripGui.f95 -o PdStripGui.exe"!
    I have already spent a lot a time...
    I do not manage to compile even with Cygwin to make this compilation!
    Could everybody help me ?
    Where could I download the PdStripGui.exe?
    Thanks
     
  2. daiquiri
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    daiquiri Engineering and Design

  3. PdStripGui
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    PdStripGui Junior Member

    Thanks.
    I have read the thread but it is not still very clear:
    Does it mean that the pdstrip code is not correct?
    Is it impossible to run PdStrip on windows?
    But I have also read that people have used this freeware and that they have obtened results!
    They were speaking to their difficulties to analyse these results.
    Were they working on Linux to run PdStrip?
     
  4. yipster
    Joined: Oct 2002
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    yipster designer

    i stil have this rar exe, its dos but i could not get it started quickly before, if you do tell us
     

    Attached Files:

  5. PdStripGui
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    PdStripGui Junior Member

    Thanks for the attached file but I had already this file PdStrip.exe.
    I just want the compiled file PdStripGui.exe!
    Do you use Pdstrip on windows?
     
  6. PdStripGui
    Joined: Jul 2011
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    PdStripGui Junior Member

    Trying to compile PdStripGui.f95, I have the following error message:
    " WINAPP
    1
    Error: Unclassifiable statement at (1).
    PdStripGui.f95:8.12:

    USE CLRWIN
    Fatal Error: Can't open module file 'clrwin.mod' for reading at (1): No such file or directory
    "

    Perhaps is a good idea to work on Linux?
     
  7. daiquiri
    Joined: May 2004
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    Location: Italy (Garda Lake) and Croatia (Istria)

    daiquiri Engineering and Design

    In the thread I've indicated above, it appears that Tim B and Paolo83 are working on the Windows GUI version of the software. So you could try to contact them directly and see if they can help you or if they have a better version for Windows.
    Cheers
     
  8. Martijn_vE
    Joined: Apr 2005
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    Martijn_vE Marine software developer

    Try the attached file, it should work
     

    Attached Files:

  9. Martijn_vE
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    Martijn_vE Marine software developer

    But it didn't, forgot to attach a dll file! :confused:
    This one does though....
     

    Attached Files:

    1 person likes this.
  10. Tim B
    Joined: Jan 2003
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    Tim B Senior Member

    Thanks Martijn, that saves me a bit of work. I have added it to the openDynamics repository with the rest of the PDStrip code.

    I am slowly working on understanding the outputs, I haven't yet started to consider the inputs and GUI in any great detail. Unfortunately, it takes time that I just don't have at the moment, so progress is very slow.

    Any help is much appreciated!

    Tim B.
     
  11. CaptBill
    Joined: Jan 2010
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    CaptBill CaptBill

    Hi Martijn,

    Do you have the source of the dll or actually just the interface to get an idea how it is set up? With that i might be able to do a simple wrapper and utilize it through Lazarus (cross compiler Delphi) without much problems.

    I bet the guys in the Lazarus community would be all over this...imagine being able to test your designs out on a 'float simulator' instead of a flight simulator...we could have races of our designs in a game environment.
     
  12. Martijn_vE
    Joined: Apr 2005
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    Martijn_vE Marine software developer

    A few years ago, just after I started this thread (http://www.boatdesign.net/forums/design-software/pdstrip-free-strip-theory-program-11637.html) I've been working on an interface with PDstrip.
    I had the geometry and input file pretty much sorted out if I recall correctly.
    However when it came to interpreting and filtering the output generated by PDstrip I encountered a lot of difficulties.
    What I was particularly interested in, apart from the RAO's of course, was to evaluate acceleration in specified points.
    PDstrip should be able to do this, but crashed each time.

    None of the guys behind PDstrip had the time or seemed able to help me sort this out.
    It eventually came to a point where I just got frustrated and gave up.:(
     
  13. Martijn_vE
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    Martijn_vE Marine software developer

    No, both the GUI and the dll were sent to me in binary form
     
  14. CaptBill
    Joined: Jan 2010
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    CaptBill CaptBill

    Bummer.
    So looks like this just got abandoned. What a trip, 'look it's an abandoned hull rocker floating around! Hoist er' on deck!'

    Someone definitely needs to jump on this 'salvage' right here. If this little app became useable it would really open the door to some cool possibilities.

    I hope some of the things I am attempting may simplify constructing something like this from scratch. I am guessing that each of the lines (beziers) that is produced are used like 'tracks'. Hull swings in a cradle which is the curve/bezier. Hull moves along depending on the track (bezier/curve) which changes (to one of the 20 or so tracks available) based upon the external wave force.

    Is that anywhere close to what it is doing?

    Thanks....very interesting.
     

  15. PdStripGui
    Joined: Jul 2011
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    PdStripGui Junior Member

    Thanks a lot Martijn_vE!
    This time I have a great interface! :)
    It is time to work! :)
     
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