I know what a warped bottom hull looks like and I know it’s not developable. I want to know what this hull looks like in comparison.
Would you like a 3D CAD file of the hull shape? I can export from Rhino is several file formats including: .3dm, .dxf, .obj, .ply, .skp
By "warped bottom" do you mean only a bottom with variable deadrise and straight sections? If so I agree that such a bottom is not developable. The hull I posted above has curved sections as I described in a previous post:
It is possible to design a variable deadrise boat with developable surfaces but the stations will not be exactly straight. However not all variable deadrise shapes are developable.
If you were to draw a section line at a quarter buttock, would be be able to identify where one surface meets the next or at all edges tangent?
The bottom and side surfaces meet at the chine and are not tangent. The bottom and side each are comprised of 3 NURBS surfaces and the individual surfaces of the bottom and side are tangent with each other and effectively curvature continuous with each other.
The reason I ask about the keel/stem and chine curves is because they are different curves. If you have two straight lines and two different curve and you make a surface from edge curves the surface will not be developable, unless the non-straight curves are sister curves and are diminishing to a perspective point coincident to the two straight curves.
This is incorrect. You are describing a "sufficient" condition for creating a developable surface but not a "necessary" condition. Sufficient and necessary are fundamentally different though frequently confused. The use of "sister" curves is one method of creating a developable surface using traditional 2D drafting methods.
A more general method to determining a developable surface between edge curves is to determine a set of ruling lines without twist between the edge curves, and then create the surface based on those ruling lines. To do so is theoretically possible using 2D manual drafting methods but very tedious and time consuming. However CAD software such as Rhino can make the process relatively quick. I described one method for determining no twist ruling lines between edge curves graphically using Rhino on the Rhino forum. See
Developable surface - exact ruling lines from edge curves https://discourse.mcneel.com/t/developable-surface-exact-ruling-lines-from-edge-curves/73928
Another method which requires coding is to determine using iteration sets of points on pairs of edges curves corresponding to the ends of no twist ruling lines, and those sets of points and the equations of the edge curves can then be used to create surfaces.
Coincident and small deviation are similar, but also different.
Numerical calculations ultimately have deviations. The current deviations could be reduced to the order of .0000000000001 which is approximately the round-off error of the digital math used in Rhino but I don't see any practical reason to do so.