Blender for boat design with FreeShip

Discussion in 'Software' started by pafurijaz, Dec 23, 2016.

  1. tom kane
    Joined: Nov 2003
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    Location: Hamilton.New Zealand.

    tom kane Senior Member

    It would be nice if one could build a boat that easy and quick, It will happen someday
    as Science is making great progress just making things out of Atoms.
    It will not be so much fun though.
     
  2. tmark
    Joined: Sep 2006
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    Location: Stratford

    tmark Junior Member

    Interesting, thank you Pafurijaz ... I've been exploring ways to to render designs my designs and I have to admit that the I've never managed to put aside the hours to climb the learning curve. That said, it seems inevitable. How many hours do you figure you have in it so far?
     
  3. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Blue_Bill 1961

    @Tom
    I think it will be easier to get things done, but I prefer wooden boats, where there is still a lot to do with their hands.

    -------------------------------------------------------------------------

    @tmark
    Your question is very general.
    However I use 3d programs for years, and I started with Autocad under MSDOS, many free programs and many professionals. Use and learn Blender, takes little time because the net is filled with video lessons and tutorials, but use it as a CAD, is not straightforward, partly because many commands are hidden and not very visible and many things are complicated to do.
    I'm studying some solution, and I found several ways, which I will share as soon as I put in order the ideas.

    --------------------------------------------------------------------
    the project goes on well this is another update progress.
    Use only Blender stimulates me to find new solutions, becoming more and more precise, and I'm learning so much even on boats.
    Blue Bill boat 1961 (bartender boat)
    Below the first DXF from Blender rendering, and rendering
    [​IMG]
     

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  4. tom kane
    Joined: Nov 2003
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    Location: Hamilton.New Zealand.

    tom kane Senior Member

    I have been working on post no 25 files and think that design would be better than my original build, giving better angles of attack to on coming seas possibly without reducing water line and draft and easy handling.
    I would just love to have it in use right now. Miss that sea air and Glamping.
    Untill my Ground Effect Vehicle is built ofcourse.
     
  5. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    new models

    Great Tom, hope to see some evolution of your new project
    -----------------------------------------------------------------------------------------------------------

    Hi I have some problems with my internet connection, my area manager stopped the service, now I'll have to switch to an other

    I was stuck with the boat structure, because I don't know how to do this, and I have to read up and get some advice, expecting to finish completely the boat, I decided to make some new models, this weekend. which you can download in the link here below.
     

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  6. tom kane
    Joined: Nov 2003
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    Location: Hamilton.New Zealand.

    tom kane Senior Member

    Thanks for those files it makes a big difference with them to work from.

    I have had to reinstall my O/systems on one of my computers because of a bad computer
    attack but getting back to normal.
     
  7. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Adirondack boat

    I am here again, with a new model, I continue to learn many concepts. I tried many roads at this time, and I found some methods, in order to carry out the projects of boats and more. Now I just have to do a tutorial, to learn how to make a boat, but as I said before, I have to collate ideas and workflow, before doing unnecessary work, since I I improve every day.

    Below you can download the model of Adirondack, the two 3d models of the hull have the size that fit together, in fact the model of Blender, has the same dimensions of the model, imported into FreeShip.

    Project : Adirondack boat
    Designer : Unknow
    Created by : pafurijaz
    Filename : Adirondack_boat.fbm

    Design length : 4.495 m
    Length over all : 4.495 m
    Design beam : 1.014 m
    Beam over all : 1.014 m
    Design draft : 0.142 m
    Midship location : 2.247 m
     

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  8. tom kane
    Joined: Nov 2003
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    Location: Hamilton.New Zealand.

    tom kane Senior Member

    Downloaded files and making some progress thank`s. I think just building my boat "on my knee" without plans was easier, but I guess that is just old fashioned.
     
  9. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Advanced modelling

    Hi, I have almost finished a new model, where I reproduced the file with Blender to be used with FreeShip, next week I share with just I fixed some parts still under construction.

    And I try to do a little tutorial on modeling in Blender, I do not promise anything because I will do it in your spare time.
     

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  10. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Flicka 20 sailboat

    Hello, everyone, I have finished the yacht over tomorrow but soon fix the file, to be used with freeship, and I share everything.

    Then as soon as I did unless I have pressing business commitments, beginning with the tutorial creating step by step.

    However, I did not stay in the reproduction of boats, a continuous exercise I do, exploring different methods, for example the new boat that I made, I used different types of curves, I made a boat with nurbs, one with bezier curves, and another with subdivision surfaces, which turn out to be the best.

    Project : Flicka 20
    Designer : Bruce Bingham
    Created by : pafurijaz
    Comment : Sailboat pacific seacraft
    Filename : flicka_20.fbm
     

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  11. tom kane
    Joined: Nov 2003
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    Location: Hamilton.New Zealand.

    tom kane Senior Member

    I am slowly getting the ideas,plenty of files to start with, thank`s.
     
  12. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Last model before tutorials

    Hi, here's the latest demonstration boat, where you can see the possibilities of the software UNDER the GNU GPL license.

    All done with Blender, 3D model and the generations of SVG drawing views with FreeStyle rendering engine, then imported into Inkscape and exported to DXF and edited with LibreCAD.

    Freeship Naturally, is not suited to managing a complex 3D model, and with this boat, in fact has some difficulties, some parts are corrupt, better to use only FreeShip for hulls, and its computations.

    The model of this boat was fully modeled with subdivision surfaces, which are actually very similar to NURBS surfaces.
    I used as reference in modeling, a boat I've found on the net, but as I said I created each solid, again with Blender, simplifying a lot.

    This is for demonstration purposes only, size and many other things were not kept very into consideration, my goal was just to do something complex with this workflow.

    Now I am very pleased with the results and I'm ready to take the first steps of the tutorial, I'll try to do in the coming days.

    In early with the first part of the tutorial.
     

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  13. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Blender positioning and scaling of blueprints background images

    Hi, as said I did the first part of my workflow, to build boats with Blender, and CAD drawings.
    There are some errors due to haste, then for the voice I used Fiesta TTS and the translator, I apologize for the errors and hope to improve in the next video. To assemble these few minutes it took 2 days of work, all done with free software.

     
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  14. zukobo
    Joined: Sep 2019
    Posts: 63
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    Location: taiwan

    zukobo Junior Member

    Hello pafurijaz - Very nice modeling and inspiring to see what you have done with Blender. Blender has come a long way with more than 21 years of history. Blender 2.8 is almost a total rewrite.
    I have been experimenting with blender for boat design but I have been using python code to drive blender so it's more "parametric".

    Are you still doing boat design with blender? This thread is more than 2 years old and I hesitated to revive it back to life but I have been using blender for boat design - it's still work in progress but inspiring to see what you have done.
     
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  15. pafurijaz
    Joined: Dec 2016
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    Location: Jamestown, Saint Helena

    pafurijaz Senior Member

    Wow this is fantastic maybe you can explain more these workflow and can you involve some other people to grow up your code.

    Yes I'm still involved in these journey with CAD boats an Blender.
    I wanted to resume this speech in a few months, now I have explored many problems related to modeling and CAD with Blender, it has been a hard path that begins to give the first quality results.
    Below some works made in these past times. And I'm working with an architect for a model from sketches with Blender.
    Hysucat_02_cr.jpg Pocket_cruiser_heron2_13.jpg Minocqua_22.jpg Stingray_02.jpg French_cutter_04.jpg bertram 31 Fly_022.jpg Minocqua_15.jpg Minocqua_14.jpg Minocqua_13.jpg Titan_Tug_RCScale_model13.jpg Titan_Tug_RCScale_model10.jpg David_Boat16.png

    And much more... :)
     

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