What step after the hull

Discussion in 'Boat Design' started by Weinstein, May 11, 2014.

  1. Weinstein
    Joined: May 2014
    Posts: 5
    Likes: 0, Points: 0, Legacy Rep: 10
    Location: France

    Weinstein Junior Member

    Hello all,

    I'm just starting with boat designing, I have few questions. What is the next step after designing the hull on a software like Delftship or shipfree?
    can I export the hull as a surface to ProE as a reference for my structure?

    thanks in advance for your help!
     
  2. gonzo
    Joined: Aug 2002
    Posts: 16,810
    Likes: 1,723, Points: 123, Legacy Rep: 2031
    Location: Milwaukee, WI

    gonzo Senior Member

    By designing do you mean drawing a hull or having done a SOR and all the calculations needed?
     
  3. Weinstein
    Joined: May 2014
    Posts: 5
    Likes: 0, Points: 0, Legacy Rep: 10
    Location: France

    Weinstein Junior Member

    I drawn the hull and did the hydrodynamic calculations, my problem is that I don't know how to proceed further toward the physical/mechanical aspect.
     
  4. Richard Woods
    Joined: Jun 2006
    Posts: 2,209
    Likes: 175, Points: 63, Legacy Rep: 1244
    Location: Back full time in the UK

    Richard Woods Woods Designs

    It sounds like you are doing it backwards. Most designers draw a linesplan near the end of the design process. After that its just drawing, which is very different from designing

    For starters you need to know the C of G and boat weight before you can draw a lines plan. And that means you need a fairly detailed interior/deck/engine/rig concept drawing. And you'll need a good feel for the loadings so you can guess the scantlings

    If you really are starting from scratch you can assume that you will completely redraw the first lines plan once you've got further with the design. Even experienced designers will assume their first lines plan is just a a rough draft

    What sort of boat are you designing?

    Richard Woods of Woods Designs

    www.sailingcatamarans.com
     
  5. Weinstein
    Joined: May 2014
    Posts: 5
    Likes: 0, Points: 0, Legacy Rep: 10
    Location: France

    Weinstein Junior Member

    Actually I'm not that much into the design, I would like to learn more about the construction side but learn it well instead of building a rough model by eye.

    my idea was to make a model of a PT boat.
     
  6. Weinstein
    Joined: May 2014
    Posts: 5
    Likes: 0, Points: 0, Legacy Rep: 10
    Location: France

    Weinstein Junior Member

    to be honest I just wanted to know how do I get from the hull to the scantlings in a professional way. I'm ready to redo the hull as many times as possible to get a properly shaped boat but it's eating me that I don't know how to proceed once you want to actually build the boat.
     
  7. gonzo
    Joined: Aug 2002
    Posts: 16,810
    Likes: 1,723, Points: 123, Legacy Rep: 2031
    Location: Milwaukee, WI

    gonzo Senior Member

    Scantlings depend a lot on the speed and expected use of the boat. For example, a fast offshore patrol boat will get more proportionally slamming loads than a slow car ferry. The construction materials and system gets decided on before drawing the lines, because materials and methods determine what shapes are possible.
     
  8. frank smith
    Joined: Oct 2009
    Posts: 980
    Likes: 14, Points: 28, Legacy Rep: 185
    Location: usa

    frank smith Senior Member

    I it were me I would look at construction drawing for similar boats. Many can be found on the internet. Collect a file of them for reference, and then look for some books on scantlings , Geer has one that will familiarize you with the basics.

    Remember you are not reinventing the wheel. The Info is there you just have to look for it

    Try a search of this forum, I am sure there will be quite a bit. Boat construction is like building boxes, but more complicated.
     
  9. Weinstein
    Joined: May 2014
    Posts: 5
    Likes: 0, Points: 0, Legacy Rep: 10
    Location: France

    Weinstein Junior Member

    okey thank you all for your help, I will try and look up something.
     
  10. rwatson
    Joined: Aug 2007
    Posts: 6,166
    Likes: 495, Points: 83, Legacy Rep: 1749
    Location: Tasmania,Australia

    rwatson Senior Member

    The scantling bit is a real killer.

    Geer has some rules - they make a very seaworthy, but heavy boat.

    You can personally review other similar boat plans - many of the old designs were done from trial and error of previous boats.

    Even now, many small boat designs are based on the NA's experience and research, with a bit of math thrown in.

    The ultimate mind-bender is Finite Element Analysis by an engineer. Time consuming ( read expensive ) even with special software.

    Welcome to the hard bit.
     

  11. RThompson
    Joined: Nov 2004
    Posts: 159
    Likes: 10, Points: 18, Legacy Rep: 121
    Location: New Zealand

    RThompson Senior Member

    Hi Weinstein,

    The guys above are right - there is a whole lot more (before and after) to 'designing' than drawing a hull form and then a structure to go within it.

    However, from your comment it seems you are keen to draw a hull, design a structure for that hull, and then build a model. All for the purpose of going through the process and learning, rather than attempting to produce some optimised design for a full scale build. I fully appreciate the motivation to just get on and make something...
    Do you want a static model or an operational one? - this is critical as an operational one means you must properly consider structural arrangement, weights and powering etc (basically the full design spiral).

    So, assuming you will build a basic static model -the process I suggest would be:

    1. Find some drawings of a PT boat, including construction drawings and hull lines if possible. Im guessing theres plenty of info on the 'net.

    2. Develop a hull form (which you have done already). Make sure it is fair! Also make sure that if you are using 'developable' surfaces then they are actually developable. Developable surface basically means a surface without compound curvature (ie a surface that can be done with a bent piece of plywood).

    3. Export the hull form surfaces into your CAD software of choice (you mention Pro/E) - Usually NURBS surfaces will be best, but I don't know what software you use. If you have no preference or expertise in any in particular software then I suggest Rhino - it is quite spectacular in how magical it is, it keeps me warm at night knowing that Rhino is out there fighting the monsters while I'm tucked up in bed.

    4. Put deck and superstructure etc on the hull

    5. Put bulkheads and other structure in. You will end up iterating around between superstructure and internal structure to get something efficient to build. Actually you'll probably end up iterating around the whole process to get a design that you can build.

    6. export the drawings to build, or export CNC cutting files to build

    Note - remember that the surfaces in CAD have no thickness (unless you have defined it as having some thickness in some CAD programs -Pro/E can do that I think). So, for example, the hull surface will need to be given thickness (ie an outside surface and an inside surface) before you define the shape of bulkheads etc.

    I hope that helps a little. It barely scratches the surface of all the things you will need to know or do in your project, but hopefully it helps a little.
    Good luck.
    Rob
     
Loading...
Forum posts represent the experience, opinion, and view of individual users. Boat Design Net does not necessarily endorse nor share the view of each individual post.
When making potentially dangerous or financial decisions, always employ and consult appropriate professionals. Your circumstances or experience may be different.