An amazing rendering of an amazing yacht

Discussion in 'Boat Design' started by daiquiri, Dec 16, 2008.

  1. Tcubed
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    Tcubed Boat Designer


    Truth
     
  2. Alik
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    Alik Senior Member

    Maneuvering, docking, anchoring, etc. are not the issue - these boats are designed to sit in marina most of time. 'Wavepiercer' is just another reason for pride for the owner. I don't see any advantage of this kind of wavepiercer compared with normal catamaran with slender hulls, besides the last one is easier to build ad more practical to use.

    But rendering artist's work is nice, bravo Urbanvoyage!
     
  3. daiquiri
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    daiquiri Engineering and Design

    If you download the pdf file from that page and tried to rotate the enclosed 3D model, you'll notice that it is not really a pure wavepiercer hull. It has a pronounced bulbous bow which then very gradually faires aft to slender hull. The bow looks almost like a kind of unformed or under-developped SWATH hull, while the stern is a classic slender cat.
    I (humbly) presume that this form was chosen because it gives a higher buoyancy at the forward section than a classical wavepiercer (thus allowing to more superstructure forward) while still softening the ride through waves.

    I would really, but really love to see some resistance and seakeeping test data on this kind of hull. :)
     
  4. tom28571
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    tom28571 Senior Member

    Well, they won't be able to refer to this one as "she". Looks like it is on the prowl for a female. Would not let it get too close to my boat.:p :D
     
  5. urbanvoyage
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    urbanvoyage Junior Member

    wow

    Hi Guys,

    Sorry for not replying sooner... I've just seen this thread! Your compliments on the renderings and yachtVIEU document are much appreciated. :)

    We are passionate about boats and it's always a pleasure to work on innovative and unique designs. Everyone has their own thoughts on what makes a beautiful and functional yacht... truly it's in the eye of the beholder!

    The comments about people are well received.. doing accurate and realistic looking people is an ongoing challenge for anyone working to visualize projects because we as humans are so used to looking at other humans, what they look like and how they move, they are the first thing that will draw attention if they are not believable.

    We have some new work coming through that's going to surpass anything you've seen before! The response to the Interactive Documents has been very positive and the results speak for themselves.

    Urban Voyage is looking forward to helping many more partners visualize their concepts. Our recent work with Lazzara Yachts is testament that those companies who are aggressive with their marketing and emphasize their products differentiation stand to do very well.

    Links to some more work can be seen here:

    YouTube Normal Quality
    YouTube High Quality

    Thanks again everyone and please continue sending us valuable feedback and comments! :D

    Regards,
    Rich
     
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  6. member 28709

    member 28709 Previous Member

    Hi there all,

    Yes thats quite a slick rendering and the work Urban Voyage do is up there close to the best. Urban Voyage have developed a product bringing together various technologies to present 3d models over the internet, are very good at publicising their product and well done to them. They also do some very nice renderings, don't confuse the two. Sometimes its a case of those shouting the loudest drowning out the quiet artist at the back. There are many people out there doing equally good work and are doing very nicely, thank you very much.

    In the UK there is Jon Oates of Solidwave www.solidwave.co.uk, former employee at Dixon Yacht Design, doing some outstanding work, although most is confidential and the stuff on his website is quite old and not representative of the quality he produces now.

    There's Bim Daser of Fluid Future, www.fluid-future.com, who has some really good renderings on his website, and again not showing the best and confidential work.

    In Perth there is Mark Sanderson of Underway Contracts, who posts on this site, and he's done some amazing work too.

    Some designers have in house 3d artists as do some builders. Theres some good stuff out there and some truly shocking. But on the whole more and more people out there are getting the hang of it. One needs not only the technical understanding but the artistic ability to produce beautiful renderings.

    In the architectural sector, there are some fantastic companies in the world doing stuff that leaves the yacht world for dead.

    I'm not knocking Urban Voyage at all, but the way some people seem to wet themselves over what they do seems a little bit over the top.
     
  7. daiquiri
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    daiquiri Engineering and Design

    I don't want to repeat myself with other complimets (I did it in PM too), so let me express just one thought about human figures and renderings. Take it as just my personal reflection on this subject, with no intent to compete with (or discuss) your hands-on experience in this field. :D

    I believe that a rendering is a great way of communicating the design intent. But imho it should stop at some point before reaching the look of a real-world photography. I think it should be a form of 3D artistic rappresentation of a designed object and a person looking at it should be aware that he (she) is in front of an artistic rappresentation - not of a picture of the real object. I prefer a rendering which leaves some details uncomplete or non-perfect, because unsaid things stimulate our imagination and our curiosity much more than a picture in which every detail is shown and nothing more can be added.

    So please let me disagree with you when you say that it is necessary to create 3D human figures look "believable". :)
    Why not, for example, using blatantly fake 2D human figures and giving the whole thing that touch of artistic surreality which could stimulate people's fancy? Why not taking it to the level of an artwork, instead of trying to make a perfect fake photography? :)

    I think that Japanese cartoonists have reached a near-perfection of that concept - just an example here:
    http://www.designchronicle.com/memento/archives/the_uncanny_valley.html

    I know it may be the opposite of what your client had asked you to do, but if you present him a work that goes out of line in some surprising direction he might change his mind too... ;)

    P.S.
    By the way, this Chianti red wine I'm drinking right now is a real artwork. :D
     
  8. yipster
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    yipster designer

    nice work UV and yes the pdf looks good also
     
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  9. MikeJohns
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    MikeJohns Senior Member

  10. MikeJohns
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    MikeJohns Senior Member

    For an idea of the results you can get with Poser and Daz studio models have a look at this link.

    http://www.daz3d.com/i/3d-models/main-figures/victoria-4-2?item=4783&cat=837&_m=d

    Click on the smaller pics at the bottom particulalry the 360's.
    It is relatively easy to map a photo of a real person onto the face. I have a friend who is a graphic design artist, he uses this all the time now, where-as they used to photograph people and cut and pasted them into the picture.

    These are exportable CAD models that look good in rhino-flamingo.
     
  11. urbanvoyage
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    urbanvoyage Junior Member

    Thanks, you've helped illustrate the difference between professionals and amateurs.

    We would never knock or criticize the work of others publicly. It's our practice to compliment work that we recognize as outstanding because it shows a level of confidence and respect for others.

    As our customers know, Urban Voyage is made up of people with direct experience in the megayacht industry who understand how a vessel is developed, sold, built then delivered. We are more than a viz company and you can see the solutions page on our website to understand this.

    Any attempt to compare architectural visualization to the marine industry would show a lack of appreciation for the unique skills, experience and processes required to work in the superyacht industry. It's not a matter of what software you use or how "real" your images are... it requires a culmination of skills that take years to develop and talent to apply. Anyone that is looking only at the technical and artistic side of producing renderings for the superyacht market is missing the point.

    Urban Voyage is being recognized for its quality work and the results we create for our partners. If there are any "quiet artists" out there that want to contribute to constructive discussion then please speak up. At the end of the day anyone is able to present their work and receive feedback for it and the true test is whether or not you have customers that pay for your services (and come back for more).

    We have developed many loyal partnerships with companies around the world that appreciate our dedication and passion for what we do. I'm not about to make any apologies for that to one uninformed critic that doesn't have the balls to step up with his real name or show work that he's done.

    The team at Urban Voyage is passionate and dedicated to helping our customers succeed. For anyone that finds that too much to handle then too bad. For our friends in the marine industry, thanks for your constructive thoughts and stay tuned for more!

    Regards,
    Rich
     
  12. urbanvoyage
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    urbanvoyage Junior Member


    This is a really good point and something we've done in the past... it helps remind people that they are looking at something simulated and allows people to focus more on the design aspects.

    Sometimes clients want the hyper-real photo realistic images because that best suits their objectives. Sometimes it's good to present the yacht as if it exists already in real life so the Owner can picture him/herself onboard.

    It really depends.. personally I'm a big fan of classic and modern painting styles and it's been something we have experimented with in the past.

    I can't wait for the new Tin Tin movie to be released because that's made in 3D to look 2D. You see it all the time in shows like the Simpsons, Futurarma and others where they use 3D when required to show complex shapes or movements.

    It's been our experience that clients tend to prefer higher realism to more artistic style renderings. Open to your guys thoughts on this one and any more references you can post.
     
  13. Tad
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    Tad Boat Designer

    Rich...

    Thanks for your extensive comments, a couple of thoughts occur to me.

    First I disagree totally on criticism of others work. If the "experts" (IE peer review) don't criticize each others work who does? It does not have to be personal. I believe a more educated client is better able to understand the advantages your product offers, one way to educate people is in discussing (criticizing) various alternatives.

    For lot's of reasons I prefer the image below (by William Garden)to a photo-realistic rendering.

    gardenkingfisher.jpg

    In days fast disappearing the artwork (presentation) was as much a signature of the designer as the design (form, style, detail). If we (yacht designers) all resort to photo-realistic rendering where will the art go? I know....into the design itself...but yacht design is very much about self-expression.....Do you perhaps see more individualized rendering styles that will be "owned" by particular designers?

    Another "problem" I see with photo-realism, the expectation level changes. For me the design work is just a guide, for instance I do not detail every drawer in the boat. I leave room for the creativity of the builders, and as the boat comes together we consult and change as required. Builders are people I learn a great deal from, there are always new ways of accomplishing things. If every detail is there in the rendering where is there room for creativity by builders? Changes become a political battle.

    Which brings me to a final point. I start a design with a freehand sketch...as below....
    Ireland_Arrangment.jpg

    Once approved by the client I scan that sketch and start the actual finished design (from which the boat will be built) in Rhinoceros 3D. I create surfaces with edges from which the 2D construction drawings will be extracted. I think this saves time and steps.
    OC55overall.jpg
    OC55ports2.jpg

    Of course I am frustrated with the poor (lack of individuality) rendering of Flamingo, but that's at least partially my lack of ability in it's use. How do your photo-realistic models/renders fit in the design stream? Are boats built from your model, or are they an offshoot of unusable (in construction) data?

    I find the Yacht-Vue tool very powerful and cool to use, I can see many younger clients being intrigued with these possibilities. Many of my clients have trouble with e-mail....
     
  14. Guest62110524

    Guest62110524 Previous Member

    tad I tend agree
    some of those old ARTISTS; were just that Bill Garden a legend all around the world
    I tend agree abt critique, it is not personal at all,
    personally and I say personally I think this Piercer render is not so flash, looks as if the light is coming from port, yet the starboard (hull) should be in shadow?from main hull
    anyways you a re welcome to my copy studio max nine, which I cant use , if you a re not happy flamingo, s max needs powerful pc tho
    Urban voyager, next time you see Robert Dryfaut from NZ please tell him guten dagen from man from Waimauku for whom he filled faired and painted now and then
     

  15. FAST FRED
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    FAST FRED Senior Member

    "some of those old ARTISTS; were just that "

    Personally I much prefer a boat that is a joy to behold , a work of ART ,
    rather than a computer plop of some software program.

    If course there are folks that prefer tube amplifiers , to the mechanical sounds of transistors interacting , too.

    SO I guess the boat design business will cater to whoever will pay , regardless of the lack of ARTISTIC content.

    Notice the interiors of the charter fleet/ big boat is almost always done by an outside (non NA) consultant.

    FF
     
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