Will try to do some more documentation and sample files... the nodes are reusable and can be linked between projects
I have tested the latest version by producing a real world scale model generated with the geometry nodes in the previous post. Everything fits...
I have spent some time recently updating the geometry nodes version of blender hull generator. The latest changes are commited to github (link...
Nice work!
I added my work so far to github if you want to play with it or contribute: blender_boat_nodes
Blender 3.0 "Geometry Nodes" is pretty mind blowing... I am spending a bit more time learning "Geometry Nodes" now... Basic hull structure...
This is an alternate design - rough draft - lots of connectors and strengtheners missing... some parts just positioned in place to show the...
This is the first time trying to model the drop down boat trailer idea... It's really rough - it's missing fasteners, strengtheners, the balance...
I've been drafting a design for a trailer. I would like the boat to be able to sit directly on the ground when being used as a camper so it's more...
I few updates from earlier this year... I have been in a different location and not able to work on the project recently. When the build started...
I've never heard of hullcalc.xls - do you have a link or reference to where I can learn more about hullcalc.xls?
Reducing the ribs above the waterline is a great idea. To be honest I'll probably just borrow my friends ~80lb (about 1kW) trawling motor to start...
It varies by a band of about 5% - the solver could narrow this band for each roll step but it would require more simulation substeps... It would...
If you want to upload an OBJ or STL file - I can run a simulation on your boat hull to see what it looks like...
4.8m microcruiser boat hull - displacement target 690kg: [ATTACH] CG aligned to geometric center of hull: [ATTACH] CG offset -5cm from...
This example is a rotating cube shaped object with a displacement target of 2000kg [ATTACH] CG aligned with geometric center of cube: [ATTACH]...
I guess I should clarify this is trying to calculate static stability - dynamic stability is not taken into consideration.
The first example is a rotating wedge shaped object with a displacement target of 2000kg [ATTACH] As the wedge rotates point down it sinks...
I've been working on a hull simulator called bpyhullsim that works as a blender extension. It accepts a watertight mesh hull object as the input...
Rib width 15cm