Boat Design Forums  |  Boat Design Directory  |  Boat Design Gallery  |  Boat Design Book Store  |  Thanks to Our Site Sponsors

Go Back   Boat Design Forums > Design > Software
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 12-26-2009, 11:16 AM
magwas magwas is offline
Senior Member
 
Join Date: Oct 2009
Rep: 47 Posts: 270
Location: Hungary
Wrong hydrostatics and leak points with FreeShip

I have a design (attached), which shows strange numbers in hydrostatics with FreeShip, and also have a lot of leak points.
The numbers seem to be better with Delftship.

Why the leak points are there, and what I can do with them.

For the strange hidrostatic data, I suspect the keel (there seems to be leak points there as well). What is the reason for it, and what should I do with it?
Attached Files
File Type: fbm tri.fbm (25.5 KB, 85 views)
Reply With Quote
  #2  
Old 12-26-2009, 11:46 AM
lewisboats's Avatar
lewisboats lewisboats is offline
Obsessed Member
 
Join Date: Oct 2002
Rep: 1263 Posts: 1,841
Location: Iowa
Go into your layers properties and disable hydrostatics for the collision bulkhead, the Mast bukhead and that thing in the back with a leak point below the waterline, and anything else that has a leakpoint under the waterline. Then your hydrostatics should work ok. The program doesn't differentiate a leakpoint on the hull surface with one that is interior to the boat...it pukes on anything below the waterline and won't give good hydrostatics. Just disable the offending layer as part of the hydrostatics. Problem comes in when you want to calculate weights...then you don't have that weight data available when hydrostatics calculates the CG.
Reply With Quote
  #3  
Old 12-26-2009, 02:48 PM
magwas magwas is offline
Senior Member
 
Join Date: Oct 2009
Rep: 47 Posts: 270
Location: Hungary
Thank you for the tip, it was a good starting point.
But the problem is more complicated than that.
It is caused by the fact that I often save a part, delete it and load again.
This way there are points which really exist twice.
The solution as I have figured it out: move away one of the duplicates of the point. Get rid of it and one of the faces connected to it (deling the face comes handy). After that "new face".
It is rather tedious, but I don't know better.
Reply With Quote
Reply



Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
Extra Hydrostatics for Archimedes and FreeShip jam007 Software 5 03-27-2008 03:04 PM
Fixing a transom leak in Freeship 2.6 drshaddock Software 11 02-09-2008 04:24 PM
Freeship hydrostatics question Timm Software 3 10-26-2007 12:20 PM
Freeship Hydrostatics Trim goolawah Software 2 08-22-2006 04:30 PM
FreeShip Hydrostatics Question goolawah Software 1 06-27-2006 06:04 AM


All times are GMT -5. The time now is 07:37 AM.


Powered by: vBulletin Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Web Site Design and Content Copyright ©1999 - 2012 Boat Design Net