05062003, 06:35 PM
  designer   Join Date: Oct 2002
Rep: 1148
Posts: 3,485
Location: netherlands   GZ GM Cb Cp and other horizontal lever arm (GZ (but what does GZ mean?)) is probably made from CG (centre of gravety) and CB (centre of buoyancy) calculations and looks like its fairly easy to do. but what do those behind the comma decimals mean? whats a GM? yes its the distance from G (centre of mass) to M (metacentre) but whats a good initial stability? the more complicated Cb (block coefficient) is the ratio of displaced volume to the waterline lenghth, waterline beam and draught, but who can explain this and the froude numbers in a Cp (prismatic coefficient) in populair english? its more than worth giving it a populair quik study i think.
maybe somebody can easely explain some terms and calcs or refere to a good book.
yipster 
05072003, 08:20 AM
  Senior Member   Join Date: Mar 2002
Rep: 309
Posts: 378
Location: Bridgewater NS Canada   I have read quite a few books on the stability of ships in the twenty years that I have been doing vessel design, and I hold to my belief that the first one I read  my textbook in university  is the clearest and most approachable. It is called "Ship Stability for Masters and Mates" by D.R.Derrett (Stanford Maritime Limited, London, ISBN 0 540 01403 6, mine is 5th edition). It explains all the terms you refer to very well. 
05072003, 09:31 AM
  Old Phart! Stay upwind..   Join Date: Jan 2003
Rep: 650
Posts: 1,842
Location: Jamestown, RI, USA   Vessel stability and the terms associated with it are arcane sciences, and the secrets are carefully guarded lest the uninitiated gain access to this sacred knowledge.
;)
Steve Baker 
05072003, 12:21 PM
 Junior Member   Join Date: May 2003
Rep: 10
Posts: 21
Location: Arlington, WA, USA   www.boatus.com/goodoldboat/stability.htm by Ted Brewer will answer your stability questions. More traditonal designers use the square root of the designed waterline length to compare speeds, rather than the scientific Froude number. Read www.boatus.com/goodoldboat/brewerformulas.htm by Ted Brewer will explain C.P. and other design numbers in plain English.
Skene's Elements of Yacht design is a standard beginners' text.
__________________
Tim Dunn

05072003, 01:35 PM
  Senior Dreamer   Join Date: Mar 2002
Rep: 779
Posts: 1,580
Location: Arlington, WA, USA   Also this is related and worth reading Engineering the Sailboat—Safety in Numbers
Tim Dunn, thanks for the link. Ted Brewer has always been able to write things so I can understand them.
Steve, LOL the cloaks are slowly being lifted.
Gary 
05072003, 03:38 PM
  Old Phart! Stay upwind..   Join Date: Jan 2003
Rep: 650
Posts: 1,842
Location: Jamestown, RI, USA   Gary  about time, too, truth be told ;) 
05252003, 02:58 PM
  designer   Join Date: Oct 2002
Rep: 1148
Posts: 3,485
Location: netherlands   0.5rhoV^2 first of all thanks for the reply's guy's, have to go get THE BOOK...
like to know how to calculate power needed on submerged pods. from the WSA? this seems the formula: cf = 0.075/(logRn  2)**2 where rf = 0.5 rho v**2 S Cf but i aint understand it.
from: >>how much power / hp is needed to proppel a torpedo?
on a naval submarine board i got: >It depends. Need info. Cyl Diameter, Length >Drag Force = Cd.. * SomeArea * 0.5RhoV^2
>Wetsurf + Form + Wave + Liftinduced(not here  planing only)
other replys mention tanktesting and more. seems to me 0.5rhoV^2 is the basic sum but what the heck is rho? what i want to know is aproximate power for 3 x 100 liter pods, estimated for 22 squered ft wsa with only little form etc drag. also how much power for 3 x 2000 litre? i'll have to find all those terms and calcs explained in a good book soon! yipster 
05252003, 05:35 PM
  Senior Member   Join Date: Apr 2002
Rep: 16
Posts: 204
Location: Australia   rho (written to look like a "p") = density of fluid watch your units. 
06082003, 08:53 AM
 Registered   Join Date: May 2003
Rep: 10
Posts: 38
Location: Gulf Coast   The system failed to transfer Greek math symbols. rho from symbol now can transfer as "r". It is better to enter as Italics "p".
Perhaps inserting Font feature may improve. (This goes to Jeff)
The viscous resistance equation must be supplemented with a roughness coefficient. If you want to have quick runs with conservative margin, the Froude method base on L is not that bad for short lengths. For high speed functions, there will be significant errors.
GM is the pendulum length of the floating vessel, as if the boat hangs on the point M. If you heel the boat a little, the B (buoyancy center) will move sideway and also go up a little due to the vertical wedge moment. The reaction of B' up to act in alignment with the initial M point. The M point also shift for greater angles. GZ is the horizontal moment lever from G to the active force lines from B' to M or M'. The GZ curve starts out in the form of GMsine(ang) but will follow a sine curve to the range ang. The shape is affected at the point of deck immersion and from there affected by the presence of intact deck house. Data can be generated by a computer model of the hull. The critical points are at the angle of the maxGZ and at the angle of downflooding. Rules on stability wrote a series of compliance criteria to meet.
The displacement coefficients commonly used are Cb as shaping from a block of wood or Cp as shaping from a prismatic block of the midhsip section. For ships the Cm, midship shape factor is as high as 0.98 from 0.95. For small craft Cm can be from 0.5 to 0.9.
Cp is used in determining flow resistance of the wave generation form, in conjuctin with the displacement function of displacement distribution over length.
Peter 
06082003, 11:55 PM
 Senior Member   Join Date: Feb 2002
Rep: 1652
Posts: 1,962
Location: Port Gamble, Washington, USA   Cb and Cp are simply measures of how blunt the boat is. Cb is how much of a rectangular block of wood is left after you carve it into the shape of a hull. Cp is much the same thing but starting with the block routed to the shape of the maximum cross section before you start carving. The blunter the ends, the less you are whittling away and the higher the Cb and Cp will be.
Since nearly every boat has a different shape, these measures are a way of coming up with some common basis of comparison. They work well for correlating resistance measurements because the resistance is not overly sensitive to the specific details of the shape.
The same goes for other parameters like displacement/length ratio, beam/depth ratio, etc. Without these measures of gross shape and size, all you'd have is a massive number of special cases and no way to make sense of it all.
Froude number is a measure of speed, but referenced to the speed of the waves created by the boat. Water waves are quite different from, say sound waves or electromagnetic waves, because longer waves travel at faster speeds than shorter waves. When a boat travels through the water, the waves you see are the ones that have the same wave speed as the boat  the other ones are rapidly left behind or spread out and dissipate, but the ones traveling at the same speed as the boat get reinforced.
As a result, wave drag is highly correlated with how how long the waves are compared to the length of the boat at a given speed. The Froude number is a measure of this ratio. At the same Froude number, you'll see the same number of wavelengths along the hull, whether you're looking at a ship moving at high speed or a model moving at low speed, as long as their respective Froude numbers are the same. So the physical mechanisms creating the wave drag are similar, and it's possible to scale the wave drag up and down for similar boats of different size.
__________________
Tom Speer

06092003, 05:19 AM
 Men With Little Boats . .   Join Date: Jan 2003
Rep: 58
Posts: 331
Location: North Of Lake Ontario   Tom:
Great explanation! Even I can understand that. In the next edition, please expand on the Froude number. I get a little overwhelmed by numbers with more than 1 trailing zero. 
06092003, 10:05 PM
 Senior Member   Join Date: Feb 2002
Rep: 1652
Posts: 1,962
Location: Port Gamble, Washington, USA   I explained some of the physics behind the Froude number in my previous post. The Froude number (as used for boats) is
Fn = V/sqrt(gL)
Fn : Froude number
V : boat speed
g : gravitational acceleration (32.2 ft/sec^2 in English units)
L : reference length
The speed of water waves is sqrt(g*lambda), so the Froude number is simply the ratio of the boat speed to the speed of a wave whose wavelength is the same as the reference length. Note also that since g is a constant, the speed/length ratio and Froude number only differ by a constant  they may have different units but are fundamentally the same.
There are actually many different Froude numbers, depending on what you choose for the reference length. The most common definition uses waterline length. You'll also see a "volumetric Froude number" in which the reference length is cube root of the submerged hull volume. There's even a version based on beam rather than length. Hydrofoil designers use Froude numbers based on the chord, span, or depth of submergence.
The idea is still the same no matter how you define the Froude number  two similarly shaped hulls will produce the same wave pattern if they are traveling at the same speed relative to the square root of their size. So if you were tank testing a quarter scale model, you'd want to run it at half the fullscale speed to get the same Froude number. Since the wave patterns are the same, you can scale the wave drag in a meaningful way. 
06102003, 01:05 PM
 Senior Member   Join Date: May 2003
Rep: 114
Posts: 314
Location: somewhere   
06102003, 05:00 PM
 Senior Member   Join Date: May 2003
Rep: 114
Posts: 314
Location: somewhere   Part I Same stability info.  Thread Tools  Search this Thread    Display Modes  Linear Mode 
Forum posts represent the experience, opinion, and view of individual users. Boat Design Net does not necessarily endorse nor share the view of each individual post.
When making potentially dangerous or financial decisions, always employ and consult appropriate professionals. Your circumstances or experience may be different. All times are GMT 4. The time now is 04:57 PM.  