Boat Design Forums  |  Boat Design Directory  |  Boat Design Gallery  |  Boat Design Book Store  |  Thanks to Our Site Sponsors

Go Back   Boat Design Forums > Design > Boat Design
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #16  
Old 11-06-2006, 10:28 AM
Excalibur Excalibur is offline
Junior Member
 
Join Date: Sep 2006
Rep: 10 Posts: 23
Location: Lusby MD
In regards to SWATH hulls... If you design the underwater body to get the CG as low as possible and maybe add a ballasted keel, could you get enough stability to go to a monohull? Its true that such a design would have very limited deck area, but if one was williing to put up with that in return for a high displacement speed, would it work?
Reply With Quote
  #17  
Old 11-06-2006, 10:29 AM
Excalibur Excalibur is offline
Junior Member
 
Join Date: Sep 2006
Rep: 10 Posts: 23
Location: Lusby MD
Holy Gadzooks! I only hit the send button once, promise!
Reply With Quote
  #18  
Old 11-06-2006, 11:19 AM
PI Design's Avatar
PI Design PI Design is offline
Senior Member
 
Join Date: Oct 2006
Rep: 309 Posts: 601
Location: England
Marshmat has it spot on. We tend to design for rigid materials, which fish aren't. As has been said before, surface vessels operate in a different medium to fish, in as much as they are in the air/water interface. That significantly changes the problem as there are now waves to contend with. Submarines are sort of similar to dolphins/whales etc but the practicalities of design mean that you can't copy a dolphin design carte blanche. Most modern subs have moved away from the tear drop shape, due to the difficulties of fitting all the maachinery in. The US Navy (amongst others) has researched flipper propulsion, and it does have some advantages over rotary propulsion, but it would be nih on impossible to make a full size sub with ths sort of system. I dispute the comment that submarines are less efficient due to their higher wetted surface area. An attack sub (albeit nuclear powered) can definitely outsprint a frigate.
Reply With Quote
  #19  
Old 11-06-2006, 12:08 PM
yipster's Avatar
yipster yipster is offline
Senior Member
 
Join Date: Oct 2002
Rep: 1027 Posts: 3,269
Location: netherlands
Quote:
Originally Posted by Excalibur View Post
In regards to SWATH hulls... If you design the underwater body to get the CG as low as possible and maybe add a ballasted keel, could you get enough stability to go to a monohull?
mean something like this?
i did some model testing with swath and -very delicatly- it does work
Reply With Quote
  #20  
Old 11-06-2006, 12:33 PM
Excalibur Excalibur is offline
Junior Member
 
Join Date: Sep 2006
Rep: 10 Posts: 23
Location: Lusby MD
i did some model testing with swath and -very delicatly- it does work

Looks something like the General Dynamics proposed LCS. By "very delicately" do you mean that it only works with small sea states, or that you are not willing to get further into the design? Just curious. I was thinking of an actual monohull with no outriggers. Kind of like a WWII submarine when surfaced deck awash, with a hull width much greater below the waterline than above. I note that they had a length/beam ratio in the 10:1 area but had sufficient roll stability.

Oh, and as far as an attack sub out sprinting a frigate, very apples to oranges there. The frigate's prop will cavitate MUCH sooner than the subs due to the compressability of sea water at atmospheric pressure (lotsa air bubbles near the surface). Not a fair contest at all.
Reply With Quote
  #21  
Old 11-06-2006, 01:39 PM
yipster's Avatar
yipster yipster is offline
Senior Member
 
Join Date: Oct 2002
Rep: 1027 Posts: 3,269
Location: netherlands
excalibur, a 2 ft model of this drawing i tested. speed ( reduced wave resistance ) and stability in wild water worked fine, trick was calculating volumes for the pods and keels together with displacement and cg and than load must be centered on deck still, works and is exiting but not as easy as it looks. have those legs 4 ft high made but need the framing etc to have a real live go. together with our other boat its the short money that slows it up. i looked up lcs but dont think it is a swath while general dynamics / lockheed martin is into those also. surfaced subs would be great freighters but forget now what was against them.
Reply With Quote
  #22  
Old 11-07-2006, 07:17 AM
Raggi_Thor's Avatar
Raggi_Thor Raggi_Thor is offline
Nav.arch/Designer/Builder
 
Join Date: Jan 2004
Rep: 696 Posts: 2,457
Location: Trondheim, NORWAY
Robert, I think what you can save in drag is overestimated.
Look at the many boats with rotating keels or keels with flaps (rudders) to increase lift so the boat travels with no leeway. These boats are not necessarily faster than others in the same class.
Attached Thumbnails
Displacement Hull Speed of a Tuna-vmg-rotated-keel.jpg  
__________________
Regards, Kvedja, mvh,
Ragnar Thor Mikkelsen
www.MBOATS.no
Reply With Quote
  #23  
Old 11-07-2006, 10:44 AM
jehardiman jehardiman is offline
Senior Member
 
Join Date: Aug 2004
Rep: 1623 Posts: 1,483
Location: Port Orchard, Washington, USA
OH boy, there is a lot of fluff flying in this thread. A target rich environment.

1)
Quote:
Originally Posted by naturewaterboy
What have we learned about boat hull design from studying how fish swim?
MikeJohns, Marshmat and PI Design are correct, the technique used by fish to swim is not directly applicable to rigid man-made structures. A fish is not more hydrodynamic, in fact it need higher drag to swim, they use it to "push-off" against. It is in the manipulation of the flow field that it excells. Google up MIT's ROBO TUNA project and several other "swimming AUV" projects I can't recall now. I think some were posted here.

2)
Quote:
Originally Posted by -Raggi Thor
They operate in just one medium and you don't have to consider wave making (as long as you are in sub sonic speed).
All bodies have wavemaking drag, it is just the physical manifestation of the pressure disturbance of the body moving in the fluid. For submarines it is called newtonian wake and can be visable on the surface to depths of several hull diameters depending on body shape.

3)
Quote:
Originally Posted by yotphix
Nothing from fish but this from dolphins!
I've seen the design of that..."craft". It is frighting...crush depth is way too shallow, it draws combustion air from the passanger compartment, it relies on a poppet valve in the induction valve....IMHO an accident waiting to happen. Just an extreme toy, and not that of safe one.

4)
Quote:
Originally Posted by MikeJohns
However even optimised shapes are far less efficient than surface craft due to a big wetted surface drag penalty, also operating so close to the surface would also add a substantial surface wave.
Actually, submerged bodies are more efficient than surface bodies, what they lack is power density. A modern nuke is about 7,000 tons with ~35,000 shp to make ~30 knots (http://www.fas.org/man/dod-101/sys/ship/ssn-688.htm); that's about .16 shp/(t-kt). A modern DDG is about 8,000 tons, makes the same speed (31) but uses 100,000 shp (http://www.fas.org/man/dod-101/sys/ship/ddg-51.htm) for a shp per ton-knot of 0.4, i.e. twice as much. Subs speed is limited by power density, they spend an inordinate amount of displacement on structure and life support. Over come the power density issue and you go faster, which is why torpedos are used to catch ships.

5)
Quote:
Originally Posted by MikeJohns
SWATH is stability oriented definately not for speed.
This one is near and dear to my heart as I did my senior design thesis on SWATHs. In the proper design regiem, a SWATH is faster than and similar power and displacement mono or displacement cat. The SWATH hull shape accentuates the humps and hollows in the power curve, so there are specific areas that you want them to operate in. And thier peaky response RAOs allows them to carry this higher speed into higher sea states than either a mono or a cat. However, there are real physical limits based upon powering options and structural fabrication. This is why SWATH come in basic "sizes", these are the design points where thier characteristics excell.

Last edited by jehardiman : 11-07-2006 at 10:46 AM. Reason: left out some words
Reply With Quote
Reply



Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
Displacement Hull Speed calculation Toby P Boat Design 12 04-10-2011 06:29 AM
Power/Speed/Displacement Calculation NB Willawaw Boat Design 12 12-29-2005 07:23 PM
Increasing speed w/ semi-displacement hull 67-LS1 Boat Design 17 12-11-2005 11:32 AM
Hull speed for Displacement hulls jameshogan Boat Design 5 06-14-2005 12:21 PM
Displacement vs. Comfort vs Speed michael puig Sailboats 9 06-13-2004 03:32 PM


All times are GMT -5. The time now is 01:54 AM.


Powered by: vBulletin Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Web Site Design and Content Copyright ©1999 - 2012 Boat Design Net