soundsail88
11-01-2009, 01:28 PM
I have the lines for a ship in autocad and would like to create a maxsurf 3dm. What is the most efficient way of going about this?
I have read in maxsurf's help files that an image can be used and lines be "traced," as well as importing a dxf file and tracing over markers. The first method seems inefficient and for the second, I cannot figure out how to convert the 2d dxf into a 3d dxf as the maxsurf help file suggests. Thus, when I import the dxf into maxsurf, my lines plan shows up in the plan view and as straight lines in other views.
I'm trying to learn maxsurf and don't have a great handle on it yet. If I were doing this in rhino, I would create a grid with my bodyplan in autocad and import into rhino. I would then rotate the body plan and distribute stations onto the grid. Is there any similar method for maxsurf?
Thanks!
PS: Title should read "How To: ..."
I have read in maxsurf's help files that an image can be used and lines be "traced," as well as importing a dxf file and tracing over markers. The first method seems inefficient and for the second, I cannot figure out how to convert the 2d dxf into a 3d dxf as the maxsurf help file suggests. Thus, when I import the dxf into maxsurf, my lines plan shows up in the plan view and as straight lines in other views.
I'm trying to learn maxsurf and don't have a great handle on it yet. If I were doing this in rhino, I would create a grid with my bodyplan in autocad and import into rhino. I would then rotate the body plan and distribute stations onto the grid. Is there any similar method for maxsurf?
Thanks!
PS: Title should read "How To: ..."