Polarity
03-01-2003, 10:33 AM
OK Here goes!
This sequence assumes some basic knowledge of Rhino - the Snaps, Ortho, curves etc. Almost all of the commands used here come from the standard bar on the left. A free evaluation of rhino is available here: http://www.rhino3d.com/download.htm - you get 25 saves and they dont want your age and shoe size before they let you download!
If you download now you will get V3 which is essentially the same but looks a little sexier!
NB: I am just a sailing Rhino addict with little design talent and only a very basic knowledge of the principals of yacht design (mostly picked up from this forum!) So my apologies if the hull in the tutorial looks to you like a bathtub ! (also sorry about the numerous speeling mistuks!)
The sequence we are going to go through is as follows:
plan deck shape and (in this case) straight transom
profile of bow and hull bottom
sheer line
max beam line
Rough surface
lines plan
editing and seam smoothing
lofting surface
hydrostatics
After this you can use the basics to form a transom and if enough people like this, the next stages are deck,cockpit, keel, rudder, mast, rigging, interior.....
The idea is a quick and dirty way to get a boat on screen using basic principals.
Let me have feedback! and if anyone want to add more text to the pics, or another pic pm me with it and I will add it to each message in the thread (let me know which pic!).
Have fun!
Paul
This sequence assumes some basic knowledge of Rhino - the Snaps, Ortho, curves etc. Almost all of the commands used here come from the standard bar on the left. A free evaluation of rhino is available here: http://www.rhino3d.com/download.htm - you get 25 saves and they dont want your age and shoe size before they let you download!
If you download now you will get V3 which is essentially the same but looks a little sexier!
NB: I am just a sailing Rhino addict with little design talent and only a very basic knowledge of the principals of yacht design (mostly picked up from this forum!) So my apologies if the hull in the tutorial looks to you like a bathtub ! (also sorry about the numerous speeling mistuks!)
The sequence we are going to go through is as follows:
plan deck shape and (in this case) straight transom
profile of bow and hull bottom
sheer line
max beam line
Rough surface
lines plan
editing and seam smoothing
lofting surface
hydrostatics
After this you can use the basics to form a transom and if enough people like this, the next stages are deck,cockpit, keel, rudder, mast, rigging, interior.....
The idea is a quick and dirty way to get a boat on screen using basic principals.
Let me have feedback! and if anyone want to add more text to the pics, or another pic pm me with it and I will add it to each message in the thread (let me know which pic!).
Have fun!
Paul